When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
Near Mint / Lightly Played Unlimited - $3.00
Moderately Played Unlimited - $3.00
Heavily Played Unlimited - $2.50
Damaged Unlimited - $2.00
Near Mint / Lightly Played 1st Edition - $3.00
Moderately Played 1st Edition - $2.50
Heavily Played 1st Edition - $2.00
Damaged 1st Edition - $2.00