Once per turn: You can Special Summon 1 "D/D/D" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage.
Near Mint / Lightly Played Unlimited - $1.00
Moderately Played Unlimited - $1.00
Heavily Played Unlimited - $1.00
Damaged Unlimited - $0.50
Near Mint / Lightly Played 1st Edition - $0.50
Moderately Played 1st Edition - $0.50
Heavily Played 1st Edition - $0.50
Damaged 1st Edition - $0.50